[email protected]
Hello! This is place is currently under construction.
Check back at a later date.
:)
*Game projects are arranged from oldest to newest.
Mister & Miss Info (2022)
Mister & Miss Info is an educational point and click puzzle game we created in Unity for our first Capstone project in collaborationg with Quezon City Public Library. We were a team of five people and I was in charge of character design, assisting with the UI design and animation of a few of the game's sprites.Mister & Miss Info has since exhibited in Philippine Game Dev Expo last August 2023 and featured in two local articles written by Esquire and Daily Tribune.
Anyo (2023)
Anyo is a short Beat 'em Up game with a 2.5D approach to its art direction that centers on a fun modern twist of Philippine mythological creatures and deities. Made with Unreal 5. Comprised of the same team from Mister & Miss Info, I was still in charge of character designs and making use of frame-by-frame to animate, I also dabbled a little in creating 3d textures for the environment of our game.It debuted shortly after Mister & Miss Info with the team having plans to polish it some more at a later date.
Anyo: Within These Walls (2024)
Within these Walls is a sequel and the improved version of the Beat 'em Up game with now updated 3D graphics. Made with Unreal 5. Comprised of the same team from Mister & Miss Info, I was incharge of concept art, environment and character designs for the game. I also did most of the textures for this game both environment and characters.The newest addition to Tidbit's portfolio.
*For more pixel art.
The Guardian of Ikapati's Blessing (2023)
Ikapati is another 2.5D game I've worked on that's a hybrid of a turn-based RPG and farming simulator that also focuses on local folklore monsters in a charming pixel style. I spearheaded and a total overhaul of the game's user-interface and HUDs as the team expanded to a total of 10 people.Ikapati was a part of the Indie Game Fest at ESGS 2023 and was featured in When In Manila Plays.
HighTimes (2024)
An visual novel with a twist! Play as a mood confectioner getting their favorite type of donut right as You find closure instead of dating the bachelorettes.I was onboarded nearing its Kickstarter opening, and assisted in animation, prop design, and producing marketing collaterals.
Of the Lilies (2025)
Startris Studio's first soon-to-be published otome visual novel with a mix of charming pixelart sidescroller set in a fantasy colonial world in the 1880s. Inspired by ATLA and A Space for the Unbound, follow the adventures of Ahlai where you reclaim what was taken from you.I was onboarded nearing the March 2025 demo publication, and was in charge of producing most of the game's backgrounds.
*For more pixel art.
Illustrations
Aside from working on videogames, she has plenty of experience taking up freelance work with others, and is well-verse with communicating and helping bring clients' characters and ideas come to life. Below are some personal and collaborative works she has made. She's especially eager to work with fantasy themes or cute cartoonish mascots- sometimes turning them into stickers.
Character Art
Sticker/ Merchandise Designs
Other Pixel Art
About Me
Elise is a game development graduate from De La Salle College of Saint Benilde with a love for the behind-the-scenes production of the video game industry, especially the unique art direction each studio takes that defines their identity!Having grown up reading books, especially of the fantasy genre, nothing excites her more than tackling the challenge of designing a character that can leave a lasting impression on a viewer and realizing a client's vision from mere descriptions. As a side gig, she takes up art commissions from all kinds of people.References available upon request!
Programs Used
Paint Tool Sai 2
Photoshop
Aseprite
Substance Painter
Clip Studio Paint
REACH ME HERE!